• ink@sh.itjust.works
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    14 hours ago

    (on Arctic on ios) the uploaded image displays as a static image for me. Even clicking on it and waiting, it doesn’t seem to animate :T

    Edit: I checked again through the Voyager app, and it did indeed load, though it took around 45-60 seconds* for it to get through the entire animation before it started looping again, albeit at the same speed as the first playthrough.

    I chalked it up to the outdated hardware, as you mentioned in your reply. Cheers! :)

    • Glitchvid@lemmy.world
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      14 hours ago

      Apple has limited support for AV1 streams (yes, even for software decode) unless on very recent hardware. Here’s an AV1 stream inside a webm container for comparison, would be interesting to see if that works over the avif container on your stack.

      • boonhet@sopuli.xyz
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        4 hours ago

        This doesn’t work for me but the original one you posted does (Voyager, iPhone 14 pro)

      • ink@sh.itjust.works
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        14 hours ago

        Ah yeah, that would explain it - my phone is now pretty outdated (I’m on a 12) - I clicked on the image link in your response but it didn’t load for me, unfortunately.

        I’m not sure if that’s a result of my outdated hardware or if I perhaps clicked on it before it had a chance to process your upload, but you seem much more knowledgeable than I, so I’m going to assume it’s my hardware. I appreciate the response and the second attempt, though! :)

        • Glitchvid@lemmy.world
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          14 hours ago

          It’s an intentional behavior by Apple. Basically they just don’t support AV1 videostreams unless the hardware you’re using has a hardware decoder (read: very new). They could support it using software decode (what browsers typically do for AV1 inside avif containers) but… for whatever reasons don’t.

            • boonhet@sopuli.xyz
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              4 hours ago

              I’m not sure demand for AV1 is enough to ship units

              Probably either laziness or they want to avoid software decoding in general for performance reasons